Where is skyrim editor.ini




















The default value is 4, which is perfect for quad-core CPUs without hyperthreading. Disable or enable grass bDrawShaderGrass toggles the grass shader. Enabling it enables grass, while disabling it will disable grass. It is recommended to be enabled. Disable windy grass movement Removes the wind speed on grass to cause them to remain static for a potential performance increase.

It is recommended to be increased. The values given below were the maximum values that a difference was noticeable on vanilla Skyrim. Using the high values below may seriously affect performance, and it is recommended to tweak to somewhere between the very low default values and the high values given here.

Remove map menu blur The following settings will altogether remove blurring on the map menu. Lowering this produces better details on objects, especially river falls, but will cause the map to load slightly slower.

It has been observed to sometimes cause infinite loading screens when loading saves where it was a higher value. It is recommended to set this to 8. Increase the autosave limit iAutoSaveCount sets the maximum amount of autosaves allowed before removing the oldest autosave. Disable or enable dynamic trees fbEnableTrees toggles the "dynamic" rendering of trees. If disabled, all trees will be skinned and inanimate, using the "static" version of tree rendering, which also removes tree popping.

It seems to do the same thing as bEnableTreeAnimations. Disable or enable tree animations fUpdateBudget appears to control the amount of resources allocated to tree animations. If set to 0, tree animations will be effectively disabled while not causing all trees to be skinned. This may increase performance. It is recommended to remain enabled. It may be disabled on weak systems to reduce performance drops from killcam activation. Enable or disable sky water reflections bReflectSky toggles sky reflections in the water.

It can appear buggy sometimes when you move the camera, so it is recommended to be disabled. Disable or enable precipitation bPrecipitation toggles precipitation. Setting it to 0 will disable all rain and snow. Change sun size fSunBaseSize sets the sun's base size. Setting it to 0 will remove the sun altogether, albeit the day will still be lit. Default is Increase or decrease sun glare fSunGlareSize sets the amount of sun glare.

Setting this to 0 will not disable sun glare, and negative values act the same as positive values. Extremely high values will cause a glare line. Change to windowed or full screen mode bFull Screen toggles the ability of the game to be rendered fullscreen.

Setting this to 0 will cause Skyrim to launch in windowed mode. Setting this to 1 will cause Skyrim to launch in full screen mode. Note, however, that there is a slight blurring applied to everything as a side effect.

Remove shadows Setting the following will remove all shadows from Skyrim. It needs to be set to a high value in order to allow light to function indoors. Adjust screen resolution iSize H and iSize W set the resolution that the game will be rendered in pixels. Adjust texture quality iTexMipMapSkip sets the texture quality determined by the number of mipmaps to skip. It is recommended to be set to 0 to preserve full texture fidelity.

This is most noticeable under water, reducing visibility to realistic levels it looks clear otherwise. Clouds never fade fSkyCellRefFadeDistance sets the distance for neverfade objects the references under a base element with the neverfade flag always show to maximum draw distance.

This is most noticeable with clouds. In testing, more clouds could be seen on distant mountains when raising this value beyond the default, and stopped at about Therefore, since there is no noticeable performance drop for the added detail, it is recommended to set this to Adjust the amount of particle effects iMaxDesired sets the maximum amount of particles "desired" to be rendered.

This affects smoke, sparks, lights, and similar effects. The way it is designed, if set to 0, most of the time particles will not be seen, but sometimes they will "flare up," hence the "desired" part. This can be safely lowered to around without much visible effect, but will not improve performance. Indeed, in testing, higher values tended to produce smoother frame rates.

However, it may prove useful in reducing the amount of flickering that objects emitting a large number of particle effects are prone to in certain circumstances. Extremely high values can cause some windy snowstorms to become a little too severe. If increasing it to max it out, aim for around this number was arrived at by the misty, snowy conditions atop the Throat of the World. Disable or enable skinned trees bRenderSkinnedTrees toggles skinned trees. They may be disabled for a performance increase while removing tree popping.

The following INI tweaks are known to be harmful under certain circumstances, causing strange graphical anomalies at least or inducing CTDs at worst. Unfortunately, the setting is bugged, and causes distant scenery to flash if enabled. However, the setting merely causes the game to crash upon loading.

Turning it off result in the followin error message: "Failed to initialize renderer. ShaderModel3 required but not supported by your video card. If it is set incorrectly, it will cause an error saying "Failed to initialize renderer. Bad Adapter Name or Adapter not found. It is recommended to be left at its default value of 5.

Higher values will likely bug out the game over time. If set higher, grass will bug out quickly and remove all grass upon walking just a short distance. If set lower, grass will pop into view unrealistically. There is no benefit to using negative values, so just don't do it! Since the 1. Therefore, it is recommended to remain enabled. Unfortunately, disabling it also causes the map menu to CTD. Disabling this will remove all water from view, but it can still be swam through.

It can also induce CTD. Enabling ZPrepass supposedly tells the game not to render certain object to try to increase performance. It is exceedingly buggy in Skyrim, causing weird flashing on objects, so it must be left disabled. It is recommended to leave at its default value, since all values between 0 and 4 appear to produce the same result.

Values below 1 induce CTDs. Forum GameSpaces Beyond Skyrim. Fallout New Vegas. Skyrim Legendary Edition. Skyrim Special Edition. Step Portal. Recent changes. Random page. Contact Step. Tools What links here. Related changes. Special pages. Printable version. Permanent link. Page information. Browse properties. These just indicate a comment to describe something to the user if they're looking through the INI file. Nothing following the comment is interpreted by the program that's using it.

Key names and sections are not case sensitive , at least in Windows. The same effect is produced in an INI file that uses uppercase letters as one that has lowercase letters. A common file called boot. If problems occur with this file, see How to Repair or Replace Boot. Although it's safe to delete desktop. So, if you've applied a custom icon to a folder, for example, and then delete the desktop. INI files were used a lot in early versions of Windows before Microsoft began encouraging the Windows Registry to store application settings.

If you're getting "access denied" messages when trying to edit an INI file, it means you don't have the proper administrative privileges to make changes to it. You can usually fix this by opening the INI editor with admin rights right-click it and choose to run it as administrator.

Another option is to copy the file to your desktop, make changes there, and then paste that desktop file over the original. Some programs even stick with TXT. There's no real reason to convert an INI file to another file format.

The program or operating system that's using the file will only recognize it under the specific name and file extension that it's using. You can use a text editor such as Notepad. Also, choose All Files from the Save as type drop-down menu. Open the Windows search bar and type skyrim. You can also navigate to your Skyrim folder and find the skyrim. If your system is set up to hide. Open it in a web browser and look for the location of the php.

If you're using a managed hosting service, check the documentation to see if you can log in and view your files from a particular menu. Actively scan device characteristics for identification. Use precise geolocation data. Select personalised content. Create a personalised content profile.



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